FWIW I haven’t seen the bug, if there is any (FF 3.5). You can only move a piece to consecutive “free” columns, though. This is not a constrain I used to play with, but I can’t tell if it existed in the original game. In any case, it seems to me a very fair compromise.
Román, do you mind tell how you generate the code once you know the elements you need to achieve the effect? Do you use any particular tool or you just type everything in the text editor?
doug el 4 de Marzo del 2010:
It seems that all of the cool CSS-related demos being passed around the web (via Reddit, Ajaxian, et al.) all originate here–or at least many of them do.
I think it needs some UI enhncements. Amount of disks, minimum amount of moves, small screen of instructions, etc…
buggy, but cool
FWIW I haven’t seen the bug, if there is any (FF 3.5). You can only move a piece to consecutive “free” columns, though. This is not a constrain I used to play with, but I can’t tell if it existed in the original game. In any case, it seems to me a very fair compromise.
Román, do you mind tell how you generate the code once you know the elements you need to achieve the effect? Do you use any particular tool or you just type everything in the text editor?
It seems that all of the cool CSS-related demos being passed around the web (via Reddit, Ajaxian, et al.) all originate here–or at least many of them do.
It is done without javascript??? It is needed necessarily to study a code!
Utterly pointless in a wildy impressive sorta way :D
nice trick you used to create this. :P